I’m a 2D and 3D animator finishing my BFA at Pratt Institute (Class of 2026). I work across the full pipeline — design, storyboards, modeling, animation, lighting, and comp — with a soft spot for character-driven storytelling and slightly off-kilter worlds.
Most recently I created an original animated segment for a Circuit Arts of Martha’s Vineyard documentary, with full creative freedom across design through final render. I’ve also produced background art for an independent short film and three festival shorts of my own.
My toolkit blends studio-pipeline software (Maya, Nuke, Substance Painter, Toon Boom) with artist-favorites (ZBrush, Procreate). The full studio portfolio lives on ArtStation. I’m open to full-time studio roles, freelance commissions, and indie or small-team projects, and willing to relocate.
Three recent animated shorts — directed and produced solo, with festivals that picked them up. All three explore the kind of character-driven, slightly off-kilter worlds I’m drawn to.
Before Pratt, I spent years at the Broward Performing Arts Center’s theater program — and many of those years overlapped with reduced-sensory performances designed for kids on the autism spectrum. Around the same time, I taught at Young at Art Museum’s Sensory Sundays, where the focus was the same audience on the visual side.
Working with neurodivergent kids on both sides of the curtain shaped how I think about pacing, color, sound, and what “too much” feels like — instincts I bring to every shot now.